Applying the Quizizz tool to design learning games in teaching the General Informatics module
Keywords:
General Informatics, Learning games, Active learning, Capacity development, QUIZIZZ software
Abstract
Applying information technology to teaching is one of many advanced teaching methods and brings positive results. One of the ways to apply it is to use online learning games to make lessons more interesting, and to quickly test students’ knowledge right before or after the end of the lesson. without wasting much of the class time. In this article, we present a method for using the Quizizz tool to create games when teaching general information technology at universities.
điểm /
đánh giá
Published
2024-03-01
Section
EQUIPMENT WITH NEW GENERAL EDUCATION PROGRAM